- Card-Jitsu Water is all about the number of your card and the size of the element. You basically jump across tablets moving backward and try to get forward by playing card/s that will make the element disappear.
- Throwing level 2 – 5 water card on a small fire = Fire disappears
- Throwing level 2 – 5 fire card on a small snow mound = Snow disappears
- Throwing level 2 – 5 snow card on a small puddle = Water disappears
- Throwing level 2 – 5 water card on a medium fire = Fire almost disappears
- Throwing level 2 – 5 fire card on a medium snow mound = Snow almost disappears
- Throwing level 2 - 5 snow on a medium puddle = Water almost disappears
- Throwing level 9+ water card on a strong fire = Fire disappears
- Throwing level 9+ fire card on a large snow mound = Snow disappears
- Throwing level 9+ snow card on a large puddle = Water disappears
- Once you have cleared a tablet you will automatically jump. You can also jump to tablets diagonally.
The object of the game is to make it to the top of the waterfall, which is at the end of all the tablets. This game is relatively slow so when it gives you the option, choose the worst graphics. It doesn't sound good, but it will help you win. The ninja that makes it to the top of the waterfall win first place. If you fall of you lose. If any ninjas are left on the tablets when someone makes it to the top, in order from the closest to the top of the waterfall from the furthest determines which place you get. First-place wins give more experience. It is easier to make a seperate penguin, (prefferably a friend's because you need two member penguins) and have on another computer, if you have one. You can purposely lose on the seperate penguin.
Experience will let you gain the items in the legend. Once you have gotten all of the items you must beat sensei and you are considered a Water Ninja!
Experience will let you gain the items in the legend. Once you have gotten all of the items you must beat sensei and you are considered a Water Ninja!


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